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XP, Loot, and other Shiny Things

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Description:
*

Levinath

  • 0
  • If it works, I can break it.
XP, Loot, and other Shiny Things
« on: May 04, 2017, 02:39:18 PM »
Current XP:

Wolfe (4) - 7510/6500
Cat  (4) - 7510/6500
Westra (4) - 7010/6500
Zimran (4) - 7010/6500
Raithe (4) - 7510/6500

Inspiration (Max 3):
Cat: 2
Westra: 1
Wolfe: 2
Raithe: 2
Zimran: 1


Current Wealth:

Group Gold: 16 GP 57 SP
50,000 GP worth of various gemstones.
Bag of Holding

Loot:
Cat: Frog of Forest's Bounty
Westra:
Wolfe: Talon (LSword), Ring of Protection
Raithe:
Zimran:
« Last Edit: January 18, 2018, 06:37:24 PM by Levinath »

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #1 on: May 18, 2017, 10:58:45 PM »
Session 1 XP:
75 XP to all for goblin murders.
Wolfe: +10 XP for finding a safe place to sleep.
Westra: +10 XP for saving travel time and lessening the risk of attack by providing everyone horses.

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #2 on: May 30, 2017, 11:10:44 PM »
Session 2 XP:
275 XP for each party members for clearing the goblin hide out.
25 XP for saving the two prisoners.
Wolfe: +15 XP for utilizing the wolves in an effective way and avoiding the prepared goblin trap.

Everyone levels up! Congrats!

Goblin Cave Loot:

500 CP 110 SP (16 GP)
potion of healing x 2

Frog of Forest's Bounty
uncommon statue
A jade statuette of a frog with tiny golden orbs for eyes. Stroke the frog's head and it will come to life (1 hp) and hop into the nearest foliage. After 10 minutes it will return to its owner no matter the distance with 10 Goodberries in it's mouth. (Level 1 goodberry 1/day)
« Last Edit: September 29, 2017, 10:00:15 AM by Levinath »

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #3 on: June 27, 2017, 04:09:41 PM »
Session 3 XP:
50 XP for Session
Tealina: +15 XP for staying true to her principles

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #4 on: July 27, 2017, 11:43:09 PM »
Session 4-6 XP & Loot:

600 XP each player, congrats on level 3!

Potion of healing x 3
Potion of invisibility
890 gp worth of coin and misc gems and other sell-able items.
Set of traveling clothes

Talon - Weapon (+1 Longsword), uncommon (requires attunement)

Contained in a silver-chased scabbard, the sword is inscribed with the name "Talon," and its hilt is worked in the shape of a bird of prey with outspread wings. It once belonged to a great knight named
Aldith Tresendar, known as the Black Hawk.

While attuned, the bearer gains the following effects:

The air around the bearer of this weapon is always unnaturally cold. One's breath becomes visible, and frost continually forms on the surface of the bearer's hair, weapons, and armor. The bearer suffers no ill effect from being in extremely cold environments

While in natural surroundings, you gain a +1 to any skill check that would apply to a bird of prey. (Perception, Survival, Stealth)

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #5 on: September 01, 2017, 10:06:16 AM »
Session 7 XP:

300 XP to each player.
53g 72s from the orcs and their loot.


*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #6 on: September 29, 2017, 09:35:44 AM »
Session 8 - 11 XP:

1,370 XP to each player. Congrats on everyone's level up

35 sp, 20 gp, 5 pp, one pearl (100 gp), tiny jeweled box (25 gp).
50,000 GP worth of various gems.

A potion of healing
A scroll of darkness in a bone tube
A Bag of Holding
A map, written in Dwarven, that includes locations such as Ironcliff Castle, Phandelver Village, Connyberry, Neverwinter, and roughly 20 different dwarven mines in the area.

Consecrated Chain Mail
Armor (Chain Mail), uncommon
Treat this as a +1 armor when the bearer is being attacked by Undead.


Staff of the Dead
Quarterstaff (Scythe), uncommon, requires attunement
The bearer appears undead to any spell that attempts to discern its nature. Additionally, the bearer no longer needs to eat, sleep, or drink while attuned to the staff.
Damage: 2d4 Slashing

Ring of Protection
Ring, uncommon, requires attunement

You gain a +1 bonus to AC and saving throws while wearing this ring.
« Last Edit: October 04, 2017, 10:06:51 PM by Levinath »

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #7 on: November 03, 2017, 08:17:49 AM »
Session 12- 16 XP:

1,660 XP to each player.

Coin and sellable goods totaling in the amount of 118 gp.
3 x  potions of healing
Map to Wave Echo Cavern
A Dwarf!

*

Levinath

  • 0
  • If it works, I can break it.
Re: XP, Loot, and other Shiny Things
« Reply #8 on: January 12, 2018, 11:35:10 AM »
Session 17-20 (I added to the tracker, but apparently forgot to make a post.)
Session 21-22

2,010 XP to each player.

Coin totaling the amount of 124 GP.

Spider Staff.


 

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